Software & tools | Parallel Computing


The StreamFlow framework is a container-native Workflow Management System (WMS) written in Python 3 and based on the Common Workflow Language (CWL) Standard.

StreamFlow has been designed around two main principles:

  • Allowing the execution of tasks in multi-container environments, in order to support concurrent execution of multiple communicating tasks in a multi-agent ecosystem
  • Relaxing the requirement of a single shared data space, in order to allow for hybrid workflow executions on top of multi-cloud or hybrid cloud/HPC infrastructures.

StreamFlow source code is available on GitHub under the LGPLv3 license. Moreover, a Python package is downloadable from PyPI and Docker containers can be found on Docker Hub. More details about the tool and its applications can be found in the StreamFlow website.

I. Colonnelli, B. Cantalupo, I. Merelli and M. Aldinucci, “StreamFlow: cross-breeding cloud with HPC,” in IEEE Transactions on Emerging Topics in Computing, doi: 10.1109/TETC.2020.3019202.


A joint project with CS Dept. – University of Pisa

Cross-Application Programmable I/O (CAPIO) …


A joint project with CS Dept. – University of Pisa

FastFlow | Parallel programming frameworks

FastFlow (斋戒流) is a C++ parallel programming framework advocating high-level, pattern-based parallel programming. It chiefly supports streaming and data parallelism, targeting heterogenous platforms composed of clusters of shared-memory platforms, possibly equipped with computing accelerators such as NVidia GPGPUs, Xeon Phi, Tilera TILE64.

At today,  FastFlow has been the background technology of 3 European Projects and 1 National project for an aggregate total cost of 12M € (ParaPhrase FP7, REPARA FP7, Rephrase H2020, and IMPACT, see projects section). We are still actively developing  FastFlow along with its underlying technology, and we are wide open to turn challenges in research and innovation. More details can be found in the main FastFlow website.

FastFlow comes as a C++ template library designed as a stack of layers that progressively abstracts the programming of parallel applications. The goal of the stack is threefold: portability, extensibility, and performance. For this, all three layers are realized as thin strata of C++ templates that are 1) seamlessly portable, 2) easily extended via subclassing, and 3) statically compiled and cross-optimized with the application. The terse design ensures easy portability on almost all OSes and CPUs with a C++ compiler.

More details in the FastFlow website.

Global Asynchronous Memory (GAM)


PiCo: Pipeline Composition (2017)


Discontinued Parallel Computing tools

GridCOMP Grid Component Model (2006)

The full software package supporting the development of distributed and multi-core applications based on autonomic components and behavioural skeletons is available under GPL license. More information on the GridCOMP page. The Grid Component Model (GCM) has been standardised by ETSI: DTS/GRID-0004-1 (27/08/2008), DTS/GRID-004-2 (27/08/2008), DTS/GRID-0004-3 (20/03/2009), DTS/GRID-0004-4 (24/03/2010).

VirtuaLinux (2006)

VirtuaLinux is a Linux meta-distribution that allows the creation, deployment and administration of virtualized clusters with no single point of failure. VirtuaLinux architecture supports disk-less configurations and provides an efficient, iSCSI based abstraction of the SAN. Clusters running VirtuaLinux exhibits no master node to boost resilience and flexibility. Thanks to its storage virtualisation layer, VIrtuaLinux was able to deploy hundreds of VMs in a few seconds. Actually, VirtuaLinux realises a cloud (but the cloud word with the current meaning did not exist in 2006).

Muskel (2005)

Muskel is a parallel programming library providing users with structured parallel constructs (skeletons) that can be used to implement efficient parallel applications. Muskel applications run on networks/clusters of workstations equipped with Java (1.5 or greater). The skeletons are implemented exploiting macro data flow technology. Muskel extends Lithium with many interesting features, in particular with adaptive and autonomic features.

Ad-HOC (2004)

AD-HOC (Adaptive Distributed Herd of Object Caches), is a fast and robust distributed object repository. It provides applications with a distributed storage manager that virtualise PC’s memories into a unique common distributed storage space. Ad-HOC can effectively be used to implement DSMs as well as distributed cache subsystems. a high-performance distributed shared memory server for cluster and grid, and its applications. ADHOC is a basic block enabling the development of shared memory run-time supports and applications for dynamic and unreliable executing environments (C++, GPL). The libraries and applications developed on top of ADHOC include:

  • parallel file system exhibiting the same API and better performance of the PVFS;
  • distributed cache that can be plugged in the Apache webserver with no modifications of Apache code. The cache substantially improve web server farm performance with no additional costs;
  • a Distributed Shared Memory (DSM) for ASSIST.

ASSIST (2003)

ASSIST (A Software development System based on Integrated Skeleton Technology) is a parallel programming environment based on skeleton and coordination language technology aimed at the development of distributed high-performance applications. ASSIST applications should be compiled in binary packages that can be deployed and run on grids, including those exhibiting heterogeneous platforms. Deployment and run are provided through standard middleware services (e.g. Globus) enriched with the ASSIST run-time support. ASSIST applications are described by means of a coordination language, which can express arbitrary graphs of modules, interconnected by typed streams of data. For more information see ASSIST papers.

Lithium (2002)

Lithium is a Java-based parallel programming library providing users with structured parallel constructs (patterns/skeletons) that can be used to implement efficient parallel applications on clusters. The skeletons (including pipe, farm, map, reduce, loop) are implemented exploiting macro data flow technology. Lithium skeletons admit a formal specification of both functional and extra-functional behaviour.

Eskimo (2002)

Eskimo (Easy SKeleton Interface – Memory Oriented), which was part of my PhD dissertation, is a first (maybe a bit naive) tentative to bring skeletal/pattern-based programming on the shared memory model. To my knowledge, there were no previous experiments since skeletal programming was exclusively living in the message passing arena. From a certain viewpoint, it can be considered an ancestor of Fastflow (and other libraries in this class, such as Intel TBB).

Meta (2000)

META is a toolkit for the source-to-source optimisation of pattern-based/skeletal parallel programs (OCaml, GPL). It includes a quite efficient subtree-matching implementation.

SkIE (1998)

SkIE (Skeleton-based Integrated Environment) is a skeleton-based parallel programming environment. SkIE was an engineered version of P3L developed within Quadrics Supercomputing World (QSW) and Alenia Aerospace. Within QSW, I have designed and developed part of the compiler back-end.